![]() ![]() You can access any of the endings in a matter of minutes. Aside from the lack of any background audio, the game has a short playthrough. What you can only hear throughout the gameplay besides your movements is a few audio cues for interacting with the environment. Lastly, the game almost completely lacks music. It ranges from the “ true ending” to the creepier “ mannequin ending.” Despite looking like a random, unfinished game, there’s actually a story and multiple endgame scenarios. ![]() The map is bound by barriers that prohibit access, although certain parts of the map look like dead ends but are actually accessible–you have to explore and see it for yourself. The game doesn’t tell you what to do and where to go. This is not impressive for today’s video games, although it makes for a great nostalgic trip if you’ve played old-school video games that used similar graphics quality back in the day. In terms of graphics, not only does LETHAL OMEN use low poly graphics, its overall color scheme makes it look dated–similar to something out of a VCR or a VHS player. ![]()
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